Map created by Sentiel & Sen Commander Look for updated map versions at www.unitedmarines.net Changelog Beta 3a -Marines can no longer build in W#3's Hideout -Marines can no longer siege W#3's Hideout -Fixed Hive no longer has healing range to siege (Giving aliens superior regeneration) -Fixed some animations didn't animate properly in the secret room -Fixed some minor null textures were visible -Fixed lightning on way to secret room was overbright -Fixed some locations weren't displayed correctly (Such as South Hall was displayed in North Hall) -Removed some entities that weren't used -Added new music on way to secret room -Added new lightning in marine halls -Added Skybox windows in marine halls -Added clip brushes to dips can no longer makes you stop as blinking fade -Added more models to secret room Beta 3 -Siege Room is now larger -Jetpack Room is a little higher and larger -Added rotor in Jetpack Room -Added Electric Effects in Jetpack room -Halls in Alien Res Rooms is now larger due to onos could easily get stuck -Fixed some spawns were misplaced into hives -Added new details to Alien Halls -Added new stuff in Secret Room -Removed Bomb in lava due to not resetting -Removed credit lights due to being inverted Beta 2a -Fixed bug where light in W#3's hideout was sometimes gone -Fixed minor issue in minimap -Fixed minor bug where text message "Door is now open" wasn't displayed -Fixed some minor misplacements with some textures -Increased time until doors open for better preperations Beta 2 -Added a secret camera Room -Added glowing effects for lights -Added new Door Room -Added new details in box room, hive and more. -Added New RT Room -Balanced W#3's Hideout -Changed Commander Height is now higher -Fixed bug where second hive couldn't be placed -Fixed bug where commander couldn't select certain buildings Beta 1 -Intial Release