Co_Rats_b2 (Rats Beta 2 by Cody "DarkATi" Miller) Beta 2 known issues: - Texture Alignment Off in Places Thank You's: To XP-Cagey for his amazing compile tools. To my rat map making predecessors from whom I have learned. To you for taking the time to read this. And to the entire NS Community, you all are the best. ~ DarkATi ---------------FINAL COMPILE LOG------------------- hlcsg v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlcsg ----- Command line: "J:\Program Files\XP-Cagey's Compile Tools\hlcsg.exe"-wadautodetect -hullfile "G:\Program Files\SteamApps\ghostsyphoid@zerodimention.com\half-life\nsp\nshulls.txt"-wadinclude ns2.wad -wadinclude NS_CA_Infested.wad "G:\Program Files\SteamApps\co_rats_b1.map" Loading hull definitions from 'G:\Program Files\SteamApps\ghostsyphoid@zerodimention.com\half-life\nsp\nshulls.txt' Entering G:\Program Files\SteamApps\co_rats_b1.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ G:\Program Files\SteamApps\ghostsyphoid@zerodimention.com\half-life\nsp\nshulls.txt ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] [ns2.wad] [NS_CA_Infested.wad] 18 brushes (totalling 108 sides) discarded from clipping hulls CreateBrush: (0.88 seconds) SetModelCenters: (0.02 seconds) CSGBrush: (1.63 seconds) Using Wadfile: \program files\steamapps\ghostsyphoid@zerodimention.com\half-life\nsp\ns.wad - Contains 33 used textures, 75.00 percent of map (578 textures in wad) Including Wadfile: \program files\steamapps\ghostsyphoid@zerodimention.com\half-life\nsp\ns_ca_infested.wad - Contains 3 used textures, 6.82 percent of map (42 textures in wad) Using Wadfile: \program files\steamapps\ghostsyphoid@zerodimention.com\half-life\nsp\halflife.wad - Contains 3 used textures, 6.82 percent of map (3116 textures in wad) Including Wadfile: \program files\steamapps\ghostsyphoid@zerodimention.com\half-life\nsp\ns2.wad - Contains 5 used textures, 11.36 percent of map (296 textures in wad) added 1 additional animating textures. Texture usage is at 1.50 mb (of 4.00 mb MAX) 2.69 seconds elapsed ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlbsp ----- Command line: "J:\Program Files\XP-Cagey's Compile Tools\hlbsp.exe""G:\Program Files\SteamApps\co_rats_b1.map" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'G:\Program Files\SteamApps\co_rats_b1.prt' 2.62 seconds elapsed ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlvis ----- Command line: "J:\Program Files\XP-Cagey's Compile Tools\hlvis.exe"-full "G:\Program Files\SteamApps\co_rats_b1.map" 593 portalleafs 1820 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ on ] [ off ] BasePortalVis: (0.81 seconds) LeafThread: (28.80 seconds) average leafs visible: 128 g_visdatasize:22451 compressed from 44475 29.69 seconds elapsed ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7p12 (Oct 7 2003) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (webmaster@xp-cagey.com) ----- BEGIN hlrad ----- Command line: "J:\Program Files\XP-Cagey's Compile Tools\hlrad.exe"-extra -smooth 80 -lights "J:\Program Files\SIERRA\Half-Life\ns\maps\ns_octane.rad""G:\Program Files\SteamApps\co_rats_b1.map" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ on ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 80.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'J:\Program Files\SIERRA\Half-Life\ns\maps\ns_octane.rad'] [104 texlights parsed from 'J:\Program Files\SIERRA\Half-Life\ns\maps\ns_octane.rad'] 2374 faces Create Patches : 11759 base patches 0 opaque faces 459459 square feet [66162196.00 square inches] 471 direct lights BuildFacelights: (58.27 seconds) visibility matrix : 8.2 megs BuildVisLeafs: (14.16 seconds) MakeScales: (9.38 seconds) SwapTransfers: (1.52 seconds) Transfer Lists : 4845740 : 4.85M transfers Indices : 3425676 : 3.27M bytes Data : 19382960 : 18.49M bytes GatherLight: (0.50 seconds) FinalLightFace: (0.39 seconds) 84.91 seconds elapsed [1m 24s] ----- END hlrad -----